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Old Nov 09, 2007, 01:44 PM // 13:44   #1
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Default Add a chest at the end of Dajkah Inlet to drop Stolen Sunspear Armor!

One of the things I prefere about Glint's challenge in GWEN to other challenges in factions or NF is you are garuanteed a reward and you know its worth playing.

Glint's challenge gives a chest which then give brotherhood armor and a core.

But in NF and the challenge Stolen Dajkah Inlet, its pot luck as to who in your team gets the stolen sunspear armor (after killin a Guild Lord) to craft hero armor.

This puts me off doing that quest, because in a team of 8 that odds arent that great! It can take a few runs just to make it worth your while.

So why not use GWENs new system of chests at the end of challenges and dungeons? A guaranteed reward and no randomness.

I dont know if this would work for other challenges in NF, but it would for this one I think. Atleast then you have one easy way to get some hero armor for NF heroes.

At the minute my HOM is full of just GWEN heroes because their armor is alot easier to get. This would mean elite hero armor (of atleast one kind) in NF would be easily attained and we could finally put all our heroes into the HM.

The only other alternative is to spend days playing that challenge on the odd chance youu get one, and we have alot of NF heroes to dress. The only other armor is achieved from harder challenges or elite zones which can take hours to complete.

Give us an easier way to put elite armor onto NF heroes.
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Old Nov 09, 2007, 01:48 PM // 13:48   #2
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would be nice maybe at 10 Guildlords( i don't know about the number) that a chest spawns or the armor appears in everyones inventory (one each)
that way you still have a chance of getting one form a GL but are garenteed if you get far enough.

~Solas
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Old Nov 09, 2007, 01:57 PM // 13:57   #3
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that's is an easy place to farm for stolen armor, with Heros and Hench. I only need to kill the first 4 Guild Lords, come back redo it, usually i get an armor the thrid or fourth run. of killing 4 guild lord.

if i have to kill all the guild lords just to get to one stolen sunspears armor..... no thanks.
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Old Nov 09, 2007, 02:29 PM // 14:29   #4
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Quote:
Originally Posted by pumpkin pie
that's is an easy place to farm for stolen armor, with Heros and Hench. I only need to kill the first 4 Guild Lords, come back redo it, usually i get an armor the thrid or fourth run. of killing 4 guild lord.

if i have to kill all the guild lords just to get to one stolen sunspears armor..... no thanks.
Thats my point though. 3 or 4 runs just to hopefully get a drop for hero armor isnt a huge incentive to keep trying. Not when you have half a dozen heroes or more.

Plus from my experience not alof of people pug there and a certainty of a reward might incourage them.
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Old Nov 09, 2007, 07:13 PM // 19:13   #5
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i have gotten 3 in a single run, doesn't seem necessary to change it.
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Old Nov 09, 2007, 08:37 PM // 20:37   #6
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What's faster for getting armor remants, this or the Remains of Sahlahja? (yes, I know they are different, and not all Heros can use both pieces, this is just out of curiosity)
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Old Nov 09, 2007, 09:45 PM // 21:45   #7
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Sahlahja is faster. But that's irrelevant.

Quote:
Originally Posted by freekedoutfish
But in NF and the challenge Stolen Dajkah Inlet, its pot luck as to who in your team gets the stolen sunspear armor (after killin a Guild Lord) to craft hero armor.

This puts me off doing that quest, because in a team of 8 that odds arent that great! It can take a few runs just to make it worth your while.
http://gw.gamewikis.org/wiki/Stolen_...or#Acquisition

Quote:
The chance is per individual player, so killing a single Guild Lord may result in more than one player receiving the item.
Quote:
Originally Posted by freekedoutfish
I dont know if this would work for other challenges in NF, but it would for this one I think. Atleast then you have one easy way to get some hero armor for NF heroes.
I don't know what you've been doing in NF, but hero armors aren't hard to get.
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Old Nov 09, 2007, 10:55 PM // 22:55   #8
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I got about 10 in an hour there, and sometimes 2-3 per run. If you're adding one chest for one armour right at the very end, you're only nerfing it.
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